At a sample rate of 44.1KHz, there are 44,100 samples in a single second. Samples: These are the individual data points that the waveform is constructed from.This will change depending on the song's current BPM. Beats: Measures how many beats the waveform lasts for.Sample playback can be triggered from the position of one of these parts using the 0S Effect Command (this behaves differently if the sample has been sliced). 0S Effect: The waveform is automatically split into 256 equal parts.You can set the measures individually by right-clicking on a ruler and selecting an option from the menu: Working With The Waveform Upper and Lower RulersÄirectly above and below the waveform are rulers which display various time measures. The lower section contains the options used to edit or modify the sample, with additional options available via the right-click context menu. The top section features the sample-type options, Draw, Slice and Snap controls. Loop points and Slice markers are also placed and displayed here. The large central section displays the waveform and allows you to select parts of the sound for editing. Samples (.flac) can be loaded and saved as presets using the drop-down menu located at the top right corner. Besides being non-destructive, the Sampler also supports endless undo/redo-ing of all your actions. The source samples are never modified unless you explicitly overwrite the file by saving it in the Disk Browser. Existing samples can be imported and any changes made are exclusive to each individual song or instrument. New sounds can be recorded directly into the Sampler from external sources, or created by hand with the simple Draw tool. The Waveform editor displays an instrument's samples so you can edit them with the provided tools and see the results graphically. 1.3.10 Copy/Paste With External Sample Editors (Windows only).
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